Most paid Discord communities monetize with subscription roles: a member pays, a bot assigns the role that unlocks the private channels, and access ends when the subscription does. Discord's own Server Subscriptions cost 16% all in — a 10% platform fee plus 6% processing, per its Monetization Terms. Third-party tools land near 5.7–6.4%. flatpass takes 0% and charges a flat monthly tier that's free up to 15 paid members, leaving only your own Stripe processing.
Rates verified August 3, 2026
What a $100/month membership costs you, all in
Card processing included. Discord and Whop process their own, so those rates follow them. flatpass and LaunchPass sales are charged on your own Stripe account, so that half is your country’s Stripe rate — shown here at the US 2.9% + $0.30, and lower in the EEA. flatpass’s monthly tier is on top: free up to 15 paid members, then $29 on Starter. At a $100 membership, that means free below 16 members and cheaper from there on. At smaller membership prices there’s a stretch in between where a percentage costs less: breakeven is about $1,036/month in sales on Starter and $1,036 on Growth.
Four of them work on any server today. One of them is what people mean by a paid Discord community.
TL;DR
The five ways to monetize a Discord server: paid subscription roles, one-off access passes, tips and donations, sponsorships, and selling your own products to the audience. Subscription roles are what most paid communities run on — the revenue recurs, and Discord’s own permissions enforce it. Everything else on this page is about that model.
A member subscribes on a checkout page, a bot assigns the Discord role your private channels are keyed to, and the role comes off when the subscription ends. Recurring revenue, enforced by permissions rather than by you.
Best for: Any community whose value keeps arriving — signals, coaching, research, a course plus the room around it.
Charge once, for permanent access or for a single thing: a workshop, a cohort, a launch. The bot grants the role on payment and simply never revokes it.
Best for: Cohorts and events, or a community whose value is delivered once rather than monthly.
A Ko-fi, Buy Me a Coffee, or PayPal link pinned in a channel, sometimes wired to a supporter role. Nothing is gated, so nothing is enforced — people pay because they want to.
Best for: Hobby and fan servers, where putting a paywall on the door would kill the thing people came for.
Sell placement to brands that want your audience: a sponsored channel, a pinned post, a mention in the announcement your members actually read.
Best for: Large free servers with a specific, describable audience — the narrower the niche, the better the rate.
The server is the audience and the revenue lives elsewhere: a course, a template pack, a tool, one-to-one work. Membership stays free; the room does the marketing.
Best for: Creators who already have something to sell and need distribution more than they need a paywall.
Six ways to charge for Discord access, at each platform's own published rates.
| Platform | Monthly | Cut of each sale | Card processing | Where the money lands |
|---|---|---|---|---|
| flatpass | Free to 15 paid members, then $29–$149, per seller | 0% | Stripe's, billed to your own account — set by your country, then by the member's card | Your own Stripe account |
| Discord Server Subscriptions | $0 | 10% platform fee | Discord's own, 6% — plus the conversion and transaction fees its terms add “as applicable” | US owners only — paid out monthly, on or before the 15th |
| Whop | $0 | 3% on Discord-gated sales | Whop's own, 2.7% + $0.30 — plus 1.5% on international cards and 1% on conversion | A Whop balance — $2.50 to 5% to move it to your bank |
| LaunchPass | $29 per community | 3.5% per transaction | Stripe's, billed to your own account — same structure | Your own Stripe account |
| Patreon | $0 | 10% of what you earn | Extra — Patreon publishes no single rate | Patreon pays you out |
| Ko-fi | $0, or a paid Gold plan | 0% on tips; 5% on memberships and shop sales, waived on Gold | Stripe's or PayPal's, on your own account | Your own Stripe or PayPal |
Read the two fee columns together — the cut and the processing are both charges on the same sale. The difference between them is who sets the rate. Whop and Discord process their own cards, so their rate follows themwherever you are: Discord 6%, Whop 2.7% + $0.30 with 1.5% more on international cards and 1% on conversion. Members pay flatpass and LaunchPass sellers directly, so processing is billed to your own account at your country’s Stripe pricing and then by the member’s card — a US account is 2.9% + $0.30, while an EEA one is 1.5% + €0.25 on EEA cards, 2.5% on UK, 3.15% on international, plus 2% where currency conversion applies. It isn’t a number we set, and for a lot of sellers it lands well under the US figure this page uses elsewhere. Below your sixteenth paid member flatpass is free, so nothing undercuts it there; between that and roughly $1,036/month in sales a percentage platform costs less than the flat tier; above it the flat fee wins and keeps winning. Full head-to-heads: flatpass vs Whop and flatpass vs LaunchPass.
Discord’s rates are Schedule 1 of its Monetization Terms (effective June 6, 2024): for Server Subscriptions on desktop and browser, a 10% Platform Fee and a 6% Payment Processing Fee, plus transaction fees “as applicable”. The 90/10 split every fee guide quotes is the Platform Fee alone. Mobile purchases are listed but marked not currently available, and app-store fees are added to the buyer’s price rather than deducted from yours. The same terms set a $100 minimum first payout, $25 after, and payouts within 45 days of month end. Discord’s Creator Revenue FAQ puts the practice at once a month, on or before the 15th, and is where the eligibility rules come from — 18 or over, account in good standing, verified email and phone, two-factor enabled, and US banking and ID through a new Stripe account, because “Server Subscriptions will not be available outside of the United States”. Whop’s processing and payout fees per whop.com/network/pricing and docs.whop.com/fees; its 3% platform fee on automation-gated sales is not listed on those pages, and independent 2026 fee breakdowns (Ruzuku, Group.app, Dodo Payments, WhatPayment) document the same rate. LaunchPass per help.launchpass.com. Patreon per patreon.com/pricing — one plan at 10%, which replaced the 8%/12% tiers older fee guides still quote. Ko-fi per ko-fi.com/pricing; Ko-fi Gold’s monthly price differs between legacy and current sign-ups, so it isn’t quoted here. Stripe’s own rates per stripe.com/en-de/pricing (EEA figures) and stripe.com/pricing (US) — flatpass and LaunchPass sales are charged on the seller’s own connected account, so the applicable page is the one for the seller’s country, not ours.
Sometimes yes — and no bot on this page will tell you that, so here it is.
TL;DR
Sometimes, yes. If your server qualifies and you’re small, Server Subscriptions are the least work on this page: no third-party tool, no payment processor to connect, and members never leave the app. Three things decide it against you as you grow — and the first is a number almost nobody quotes correctly.
Almost every guide calls Server Subscriptions a “90/10 split”, and that number is real — it's the Platform Fee. Schedule 1 of Discord's own Monetization Terms puts a 6% Payment Processing Fee next to it, before the transaction fees the same schedule adds “as applicable”. It's the most expensive option in the table above, by some distance.
Discord processes payouts once a month, on or before the 15th of the following month — so a sale on March 1 reaches your bank around April 15. Its Monetization Terms allow up to 45 days after the month ends, and you need a $100 balance before the first payout moves at all.
Discord's own Creator Support puts it flatly: Server Subscriptions will not be available outside the United States. You also need to be 18 or over, in good standing, with a verified email and phone and two-factor turned on — and Discord's Stripe integration requires a new, separate account rather than the one you already use.
The arithmetic, plainly: at $300/month in memberships Discord’s 16% costs $48 and barely matters. At $2,000/month it costs $320, against a $29 or $79 tier plus your own Stripe processing here. The same trade used to run the other way at the bottom, and mostly doesn’t any more: flatpass is free until you have 15 paid members, so a server making its first $200 pays us nothing. It is still true between that sixteenth member and roughly $1,036/month in sales, where a percentage is cheap because there is little to take a percentage of. And whatever the number, subscriptions sold through Discord are Discord’s: it shapes the tiers, it runs the payout schedule, and the member relationship lives inside its product.
No code, no Community server, no Stripe expertise.
Step 1 · ~2 min
Two clicks. Bring the Stripe account you already have, or create one on the spot — you don't need a company or a Community server.
Step 2 · ~5 min
Pick the Discord role your private channels are keyed to, set monthly or annual pricing. Your invite page builds itself.
Step 3 · ~3 min
Members subscribe there and the bot assigns the role within seconds. When a subscription lapses, it takes the role back.
Pick a model, then a platform. Most paid Discord communities sell subscription roles: a member checks out on a payment page, a bot assigns the Discord role that unlocks the private channels, and the role is removed when the subscription ends. Discord's own Server Subscriptions do this natively if your server is approved, for 16% all in — a 10% platform fee plus 6% processing. Third-party tools work on any server and land near 5.7–6.4% all in, except flat-fee ones like flatpass, which take 0% and leave you paying only your own Stripe processing on top of a flat monthly subscription that's free up to 15 paid members.
With a third-party tool, none: you can charge on a ten-person server the day you install it. The count that matters is the paying one: 40 members at $15/month is $600/month, which most 5,000-member free servers never see. Discord publishes no member-count bar for its own Server Subscriptions either; its stated eligibility is about the account, not the server — 18 or over, in good standing, verified email and phone, two-factor on, and US banking details, since the program is US-only. (As of August 3, 2026.)
Connect a payment processor, pick the role, set a price, share the link. The role you sell should be the one your private channels already restrict themselves to — Discord's permissions do the gating, and the bot just holds the key. On flatpass the link is your invite page: members subscribe there, the bot assigns the role within seconds, and it revokes the role when the subscription is cancelled or a payment finally fails.
That's what these tools are — the paywall is a Discord role, and the bot is what grants and revokes it. Nothing is bolted onto Discord: your private channels stay private because only the paid role can see them, which is a permission you could set by hand today. The bot exists to keep that permission in sync with a subscription.
They all do the same core job — take payment, assign a role, revoke it on cancellation — so the honest tiebreakers are the fee and where your money lands. All in, Whop runs about 5.7% + $0.30 on Discord-gated sales, into a Whop balance you withdraw from; LaunchPass about 6.4% + $0.30 plus $29/month per community, into your own Stripe; flatpass takes 0% and charges a flat monthly tier that’s free up to 15 paid members, so the only per-sale cost is your own Stripe rate. Between that sixteenth member and roughly $1,036/month in sales a percentage tool costs less — the full math is on Whop’s fees, explained.
Only of its own, and it's more than the widely-quoted 10%. Schedule 1 of Discord's Monetization Terms charges Server Subscriptions a 10% Platform Fee plus a 6% Payment Processing Fee on desktop and browser, so Discord keeps 16% before the transaction fees it lists as "as applicable". The 90/10 split every fee guide repeats is the platform fee on its own. Sales through a third-party tool never pass through Discord, so Discord takes nothing from them; you pay that tool's fee and card processing instead.
Not for a third-party tool. Any server with a role and a private channel works, and nothing about your server has to change. Discord's own Server Subscriptions have a gate, but it's on the account rather than the server: 18 or over, good standing, verified email and phone, two-factor on, and US banking details, because the program doesn't operate outside the United States. That last part is why most communities reach for a bot instead.
Yes. Sponsorships and selling your own products are how most large free servers earn, and neither touches a member's wallet. The trade is predictability: a sponsorship is a deal you renegotiate every time, while a subscription renews on its own. Plenty of servers run both, keeping the main room free and charging for one deeper channel.
You've been invited to join
Monitors, early links, and release guides for sneaker drops.
Renews monthly until cancelled
Payments are securely processed by Stripe
Your invite page, built from your server — a live preview, not a screenshot
Free up to 15 paid members · 0% of sales · Your own Stripe account